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The top-grossing mobile games of the decade (2010-2019)

The top 3 according to 961 votes from people: Clash of Clans · Candy Crush Saga · Monster Strike. (Updated Jan 24, 2020.)

App Annie's top 10 mobile games by consumer spend over the decade on iOS and Google Play: Clash of Clans first, with Japanese and Chinese hits close behind.

the_gg · · 10 items · 961 votes · 7 comments

Top 10

  1. 1

    Clash of Clans

    Supercell's village-and-clan strategy, number one by spending.

    ▲ 140 ▼ 7

    133
  2. 2

    Candy Crush Saga

    King's candy puzzle.

    ▲ 104 ▼ 10

    94
  3. 3

    Monster Strike

    Mixi's Japanese hit of flicking monsters.

    ▲ 101 ▼ 21

    80
  4. 4

    Puzzle & Dragons

    GungHo's puzzle RPG, a phenomenon in Japan.

    ▲ 87 ▼ 17

    70
  5. 5

    Fate/Grand Order

    The Fate gacha RPG.

    ▲ 74 ▼ 18

    56
  6. 6

    Fantasy Westward Journey

    NetEase's RPG based on Journey to the West.

    ▲ 62 ▼ 16

    46
  7. 7

    Pokémon GO

    Niantic's augmented reality, the 2016 phenomenon.

    ▲ 56 ▼ 13

    43
  8. 8

    Honour of Kings

    Tencent's MOBA, the biggest in China.

    ▲ 62 ▼ 22

    40
  9. 9

    Game of War – Fire Age

    Machine Zone's strategy game, famous for its TV ads.

    ▲ 61 ▼ 22

    39
  10. 10

    Clash Royale

    Supercell's real-time card battles.

    ▲ 50 ▼ 18

    32

How is this ranking ordered? By people's votes: each ▲ adds a point and each ▼ takes one away. Anyone can vote and add what is missing.

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Comments (7)

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Hannah Smith

Pokémon GO in 2016 was a social phenomenon.

David Black

Candy Crush, everyone's mum played it.

Rory

Fate/Grand Order, the gacha that never sleeps.

Emma Ray

Clash of Clans made billions, insane.

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