The top-grossing mobile games of the decade (2010-2019)
The top 3 according to 961 votes from people: Clash of Clans · Candy Crush Saga · Monster Strike. (Updated Jan 24, 2020.)
App Annie's top 10 mobile games by consumer spend over the decade on iOS and Google Play: Clash of Clans first, with Japanese and Chinese hits close behind.
Top 10
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1
Clash of Clans
Supercell's village-and-clan strategy, number one by spending.
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2
Candy Crush Saga
King's candy puzzle.
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3
Monster Strike
Mixi's Japanese hit of flicking monsters.
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4
Puzzle & Dragons
GungHo's puzzle RPG, a phenomenon in Japan.
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5
Fate/Grand Order
The Fate gacha RPG.
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6
Fantasy Westward Journey
NetEase's RPG based on Journey to the West.
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7
Pokémon GO
Niantic's augmented reality, the 2016 phenomenon.
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8
Honour of Kings
Tencent's MOBA, the biggest in China.
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9
Game of War – Fire Age
Machine Zone's strategy game, famous for its TV ads.
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10
Clash Royale
Supercell's real-time card battles.
How is this ranking ordered? By people's votes: each ▲ adds a point and each ▼ takes one away. Anyone can vote and add what is missing.
Is something missing?
Comments (7)
Pokémon GO in 2016 was a social phenomenon.
Candy Crush, everyone's mum played it.
Fate/Grand Order, the gacha that never sleeps.
Puzzle & Dragons, the original gacha king.
Clash of Clans made billions, insane.
Monster Strike second, Japan's gacha power.
Honour of Kings, huge in China.